![]() Then, call all allies with Master's Training to Assist. Dispel all debuffs on target other ally and grant them the Master's Training unique buff until the end of the battle. Master’s Training: Yoda gains Stealth for 2 turns.Aim to give Master’s Training to all Jedi (Hermit Yoda’s ability) While no Galactic Legend is present, Jedi Knight Revan has the ability to turn the tide of any battle. By introducing Jedi Knight Revan and Hermit Yoda, you can expect this Jedi team to wipe out most opponents. However, with this exile he has rounded his abilities to include more aspects of the force. Do or Do Not: Bastila Shan, Jedi Knight Revan, Jolee Bindo, Juhani, Hermit Yoda One of the greatest Jedi's of all time, Hermit Yoda now lives in exile. Target Locked enemies can't resist these debuffs.ģ. It also Inflicts Critical Chance Down and Offense Down for 2 turns and then remove 20% Turn Meter from all enemies. T3-M4 is an excellent support character, his carbonite projector will dispel all buffs on all enemies and deal Special damage to them.Legendary Battle Meditation can't be dispelled. Legendary Battle Meditation: +50% Potency and +35% counter chance (doubled for Jedi).Legendary Battle Meditation: At the start of Bastila's turn, she recovers 2% Protection for each buff she has and all other allies gain 3% Turn Meter (doubled for Jedi) and Legendary Battle Meditation for 1 turn.While Jedi allies have Protection Up, they have +150% Tenacity and deal 35% more damage. At the start of the battle, Jedi allies gain 15% Turn Meter and Protection Up (200%, can't be dispelled), and Jedi Tank allies Taunt for 1 turn.While I favor the Fallen version of Bastila, this version is the better leader. Look for Bastila to lead her team of Jedi to victory with her Initiative leadership skills. This team can be farmed in the shortest amount of time with the current shard availability. Bastila has all the tools to become a powerful Jedi. Initiative: Bastila Shan, Jolee Bindo, Juhani, Zaalbar, T3-M4Ĭalculating, and driven. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.Ĥ. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. Once per turn, Mission Assists when Zaalbar uses an ability. If Zaalbar is present, he also gains this bonus. ![]() Mission Vao’s Me and Big Z Forever: Mission has a +50% Offense.Whenever Carth defeats an enemy, he gains 10% Critical Chance and Critical Damage (stacking), and the cooldown of Just Keep Shooting is reset. Soldier’s Training: While attacking, Carth gains 10% Offense for each active enemy and Old Republic ally.When an Old Republic ally uses their Basic ability during their turn, they have an 80% chance to call another Old Republic ally to assist, dealing 50% less damage (limit once per turn). Whenever an enemy is inflicted with a Damage Over Time effect, all Old Republic allies recover 3% Health and Protection. Old Republic allies gain 30% Potency, Tenacity, and Critical Avoidance.Soldiers of the Old Republic Unique Team Abilities: Zeta his leadership ability for the most effective results in-game. Unlike most leaders, he boosts his team with typically support buffs such as potency and tenacity. With Carth Onasi leading the charge, expect this team to inflict damage over time. The brave Carth charges into any battle, no matter the odds. Soldiers of the Old Republic: Carth Onasi, Zaalbar, Mission Vao, T3-M4, Canderous Ordo Below we will list the top Old Republic teams in Galaxy of Heroes. The Old Republic also featured extraordinary warriors that battled alongside these Jedi. Its era had multiple great Jedis including Jedi Knight Revan, Bastila Shan, and Jolee Bindo. The Old Republic marked the height of Jedi in Star Wars lore.
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